![]() This was later discovered to be an ATMA bug. This is no longer permitted, however Items previously found by using this method are permitted as it is not possible to tell which items have been hot muled and which have not.Ģ.7.2 ATMA BuggingA bug was found that left Ethereal items indestructible when a runewords with the indestructible property is unsocketed. This is no longer necessary as you can transfer Gheed's to the shared stash in D2R. It is usually done with Gheed’s Fortune (unique grand charm) because you can only carry one at a time. Permitted, must be declared in the Trade Profile.Ģ.7.1 Hot MulingHot muling is muling while the character you are muling from is in game.Permitted, not required to be declared.Levels of RestrictionAs you read the rules, you will notice three levels of restrictions: Anything which you do may cause another member of the community to lose their characters and/or items. ![]() So you can see it’s very important to the SPF that you follow our practices if you are going to be part of our community and especially important if you are intending to MP/trade here. As are any items found by characters using items found by “Gurger”. Any items found by “Gurger” after the Stormshield is equipped and any character who uses items found by “Gurger” after the Stormshield was equipped are also tainted. “Lost”, the Stormshield and “Gurger” tainted. You use that Stormshield on a MF character “Gurger”. Taint is the concept that if a character or item takes part in a practice that the SPF doesn’t accept, all of the characters who interact with that character or item, or items found by that character or using that item, are also tainted.Ī very simple example can be, you edit character “Lost” who finds a Stormshield. Your characters and items need to have always met the rules, or you may be asked to restart. TaintIt is important to understand this concept as it demonstrates how many of the rules decisions are made and explains why abiding by the rules from the point you join the forum is not enough. D2 Terms and Abbreviations may help you if anything is unclear. The rules have been written as jargon free as possible, but some is inevitable. If the rules specify the Single Player Forum (SPF) in particular, this includes any sub forums, i.e The Single Player Trading Forum (SPFT) or the Single Player Archive. As we see how the console play will work and integrate with the PC, rules will be revised as required. As the game is originally a PC game, many of the rules reflect this. We are console friendly and welcome Single Players from all platforms. For that reason there are strict rules in place as to what is and is not acceptable on the SPF. We don't treat it as a testing ground for bnet and we respect our fellow SPF'ers choices. IF anyone is remotely interested in just these 2 patches (inv/stash and ladder runewords) for Mac 1.13 reply here and I will share the Diablo II Patch (Carbon) file.The Single Player Forum (SPF) is unlike most single player communities. But its unclear whether that listfile was 1.13 beta, 1.13c or 1.13d.īUT LONG STORY SHORT, basically, the modded game is working right now, about halfway through act 1, for someone who just started reading about modding 24hrs ago in a fit of madness. It definitely produced different results from the default filelist. Quick check of the rest of Runes.txt showed that "dmg-demon" is used but no other instances with the "s", so I just changed it, and also found the corresponding bits in runes.bin and edited the hex based on a diff with my unmodded 1.13 runes.bin.ģ) Another concern, I used a 1.13 listfile I found online to read and save the modded mpq using Souricette's MPQ Tool. txt using Souricette's Diablo II MPQ Tool which is only up to 1.11.Ģ) I found a possible typo in the RWM mod in Runes.txt where the row for Plague had "dmg-demons". bin file and I could not figure out how to generate a 1.13. I simply chose it over other inv mods because it provided a. dc6 files or just new files they would be unmodded or worse wrongly overwritten. dc6 graphics files were resized to fit the much smaller grid 16x14 inventory, but if there are new items in 1.13's. Some concerns: 1) I have no idea if the version of Collector's Backpack I found is up to date. ![]() It's playing fine right now with the huge inv/stash but I have not tested the ladder runewords. Then inserted both mods files into my clean install of 1.13 on Mac. dc6 files) as well as RWM runeword mod 1.13d for Mac - it came prepacked as mpq so I extracted runes.bin and Runes.txt, did a manual diff. I’ve successfully merged files from Collector's Backpack 0.10 (inventory.bin, Inventory.txt and about 477.
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